ProSoundWeb Community

Please login or register.

Login with username, password and session length
Advanced search  

Pages: [1]   Go Down

Author Topic: Do You Hear What I Hear?  (Read 510 times)

M. Erik Matlock

  • Global Moderator
  • Sr. Member
  • *****
  • Offline Offline
  • Posts: 456
  • Senior Editor Live Sound International/ProSoundWeb
    • M. Erik Matlock on PSW
Do You Hear What I Hear?
« on: January 30, 2019, 08:26:03 am »

Do You Hear What I Hear?
Problems and solutions in the quest for quality live mixes, including the exact location of the "great mix knob."
By Mike Sokol January 30, 2019

Many live mixes are not only too loud, but also sonically unbalanced. I got to thinking about this (again) when recently re-reading How Loud Does It Need To Be? by Peter Janis of Radial Engineering here on ProSoundWeb.

Yes, Im saying it right here: far too many live mixes are just plain bad. That is, too much bass, too many highs, and dynamics out of control. Add this to SPL in excess of 110 to 115 dB and its not only painful, its usually a poor version of the intended mix of the song.

Why does this happen? Isnt there some meter or app that will tell us when the mix is dialed in? And dont those digital mixers mix the band for us automatically? No and No.

The final music mix is solely decided by one person: the front of house engineer (and sometimes the producer standing beside him). That mix is filtered by their ears and listening experience. As Peter alludes to, these unbalanced mixes are caused not only by hearing damage from years of just plain too loud, but also by our brains auto-balance control of the spectrum of the mix.

Id like to offer one more possible reason for this problem, along with a solution. Just like we are what we eat, we mix like we listen. And if we listen badly, well, were going to pay the price...

Continue reading here:
Train the next generation. Success without a successor is ultimately failure.

ProSoundWeb Community

Do You Hear What I Hear?
« on: January 30, 2019, 08:26:03 am »

Pages: [1]   Go Up

Page created in 0.052 seconds with 24 queries.