Overview ->
https://youtu.be/yLcIKUB08bAProcessing ->
https://youtu.be/F-o_mGq9t5gEffects ->
https://youtu.be/aJf_TOpnnUQInterface ->
https://youtu.be/QuMEKr_AjpgPricing ->
https://youtu.be/8mf2mra9WxQAI ->
https://youtu.be/-bNO2eEUxpMRipping it now, gimme a minute.
Here ya go, enjoy: https://drive.google.com/open?id=16GTrfjiSJSpLCc9mMm9PxlDPAZ2ChNuC
Overview
----------------------
-Dreamflow UI
- 144 flexible inputs
- 120 flexible outputs
- HD multitouch screen
- 24 DCA/VCA
- Channel AI??
- 600 inputs & outputs
- 96 effects slots
- 128 dynamic effects pool
- 24 popo groups/layers
- console connected (layer 3) online/offline (cloud) editor?
- complete channel layout flexibility
Processing
----------------------
-96kHz-24bits
-144 fully processed input channels, can be delay compensated as aux returns
-120 flexible outputs
-aux to aux plus aux to matrix routing all delay compensated
-true 64 bit FPGA processing with GPU coprocessing
-variable phase per input channel
-5 tap off points per channel, per send - all delay compensated with true metering
-DSP/delay compensation configuration (FOH, Monitor, etc)
-Fully flexible processing order, including post fader insert
-dedicated 16 into 12 shout mixer with instant configuration recall
-dual config solo busses with duckers and limiters
-AFL selectable for inputs and outputs independently
-FX Pool of 128 freely assignable dynamics processors
-True audition
-True preview
-libraries
Effects
----------------------
-96 effects (comp, DynEQ, limiter, eq, verb, delay, etc)
-TC 2290
-TC VSS3
-TC VSS4
-Sub Monster
-KT Graphic EQ
-Chamber Verb
-KT Tape Saturation
-KT Bus compressor
-KT HD 670 Compressor
-Pitch shifter
-Vintage pitch shifter
-KT 1176 limiting amplifier
-KT channel limiter
-XL4 EQ
-Ocean EQ
-Stressor
-Rack Amp
-Ultra-dualistic voice doubler
-128 dynamic processors (DynEQ, multiband compressor)
-Ultra dynamic equalizer
-Ultra MBC
-Effects can be assigned to "one shot pots"
Interface
----------------------
-Full HD multitouch screen - daylight coated
-DreamFlow UI, two handed operation
-Customizable screen 'grab and drag'
-40x 18bit color 240x240 channel LCDs
-Fully configurability (anything anywhere)
-Surface layout presets
-Custom toolbar on-top for easy access to menu features
-8 + 28 assignable rotaries
-Hi-res RTA
-Manchino workflow (do same action to many)
-28 motorized faders
-Two hypermacs configurable for dual redundant or independent operation
-Dante, MADI, USB interfaces (CM1)
-Two CM1 slots
-Graviton Audio Engine in surface
Pricing
----------------------
-$35k tour pack (case and console)
-$33k install
-Uses current DL boxes - DL251 etc.
Artificial Intelligence
----------------------
- Spectrum Analyser
- AI Channel Naming and Profiling
- AI Assisted EQ and Dynamics
- mCloud Connected with Built In WiFi
- Password Protected User Profiles
- Cloud Showfile Sync to Console
- AI Delay Compensation
- Clipped Channel Pop Group
- Show Config via Excel Import
- Works with Existing IO (DL151, DL231, DL251, etc.)
- Dual Redundant Power Supplies
- Dual HDMI Out
- 4 Fader Bank Ports
Quoted from Facebook MIDAS Heritage-D User Group:
We have no personal inside information. This is all from public post from around the web from people who seem to have the latest info....
- Approx. $25,000 USD for the console - TARIFFS MAY EFFECT USA PRICING (Behringer/Midas may have upcoming price increases)
- AT LEAST 144 INPUTS / 120 OUTPUTS
- 96 AUXES (mono or stereo?)
- 24 MATRICES
- 24 VCA
- UPTO 96 FX SLOTS
- Very advanced OS and DREAMFLOW GUI
- 40 18 Bit Color 240x240 Channel LCD’s
- OFFICIAL LAUNCH in Australia on AUG 27th
----------------------------------------------
- Will use current 96k DL boxes - DL251 etc.
- Will probably only run at 96k
- NEW SERIES of consoles and will eventually have more than 1 frame size
- Will eventually have new IO boxes
- Will eventually replace the entire Pro Series line up
- Will be as powerful as ProX in many/most ways
- Will have BATS technology*
- FPGA DSP (Neutron?)
- Advanced TC FX
- At least 2, maybe 4 card slots for expansion (Waves, Dante, etc.)
- Massive amounts of development and research to include lots of user input and the "best of" other consoles
- Revolutionary designed software/firmware/hardware architecture
- It is NOT a replacement for M32/X32 - although many would assume the new R&D might trickle down
- It will do to the high-end console market what X32 did for the low-end market. It is expected to outperform any console under $80,000, maybe even some $100k consoles
- And most importantly - "Open architecture allows for future 192 kHz operation" : ) joking
*Big Ass Touch Screen