Jordan Wolf wrote on Tue, 13 April 2010 19:23 |
Quote: | The attack lets thru or reduces the attack on the sound source.
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The ATTACK setting determines how long after the signal exceeds the THRESHOLD that the compressor kicks in.
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This is not quite correct. I'll be rather pedantic with the definition, but it's important to understand what's really going on. Compression controls might (read: might) make more sense ...
The misconception is that the compressor somehow "waits" some time after the signal exceeds threshold, and then immediately the gain reduction (as determined by the ratio) is applied.
Think about that. If that was true, then the gain change would be quite weird, as the signal suddenly dropped in level a bit after you heard it. Imagine ducking a channel on the fader -- you hear the signal, you process it, it's too loud, you drop the fader 10 dB. You can imagine how weird that sounds.
"Attack time" should be more correctly called the "attack time constant," because that's what it is. And this is why some compressors have their attack and release controls labeled in units of dB/ms. The gain reduction doesn't change immediately. Instead, it ramps from none to the final amount in a time interval determined by the attack time.
So if you set your dbx 1066 attack time to 1 dB/ms, then if the level above threshold and the ratio determine that the final gain reduction should be 6 dB, then it will take 6 ms to ramp to that amount from zero. The ramp is linear, meaning that at 3 ms the gain reduction will be 3 dB. if you set the attack time to be 0.1 dB/ms, then it will take 60 ms to reach that 6 dB of gain reduction; in other words, this is a slower attack time.
Release time is the same, except it's the ramp time required to return the gain cell to unity after the signal goes below threshold.
Got it?
-a